BarCamp Copenhagen 8.2: BarCamp Copenhagen Intelligence Agency – Part I

Friday, November 28th, 2008

BarCamp Copenhagen 8.2 - one of my bagsBarCamp Copenhagen 8.2 on the 22nd of November 2008 is over, THANK YOU SO MUCH for being such a great crowd.

I’d like to extend a special thank you to the sponsors (Signal Digital, Københavns Erhvervs Akademi, Nabz.dk, basementcopenhagen and Toothless Tiger), Ras Bolding and our fabulous team Henriette Weber, Thomas Kristensen, Anders Bendix, Troels Wittrup, Benjamin Wendelboe, Laura Kiralfy and Mark Wubben – you ALL rock, and you KNOW it!

BTW! We’re trying to build a community site at barcamp.dk, so check back often for updates

Pre-camp game
I’m a 3 time veteran of BarCamp Copenhagen, and this time I had multiple roles, primary Henriette challenged me to host a pre-camp game, and this article is focusing on how that unfolded.

My roles were these:

  • Co-organiser
  • Co-host
  • Host of pre-camp warm-up – hmm, it was freezing wasn’t it – event
  • Co-sponsor through Nabz.dk – reseller of the Nabaztag
  • Speaker (accept my sincere apologies for that disaster of a session, but I did learn some important Xcode/Interface Builder tricks)
  • Webmaster at barcamp.dk

Phew! I think that’s about it, no wait, I also found time to be a participant!

“Un-conference”
For those of you not familiar with the concept, BarCamp Copenhagen is part of the world-wide phenomenon BarCamp, and can best be described as a conference with a twist, a so-called un-conference.

I’ll try to illustrate the differences between a conference and BarCamp below.

Conference

  • The list of speakers usually is announced and scheduled
  • Active participation is neither required nor the norm
  • Speakers are invited and often payed
  • Attendees usually pay a fee

BarCamp (un-conference)

  • The list of speakers and the schedule is made up just before the camp starts
  • The audience is expected to participate actively
  • Speakers are volunteering, and access is only limited by the number of presentation slots

Technological treasure hunt, huh?
My major contribution to BarCamp Copenhagen 8.2 was being organiser of the pre-camp warm up.

As mentioned, the task of organising a pre-camp warm-up was given to me by Henriette Weber, she had envisioned a “technological treasure hunt”, and I immediately jumped at the chance, but what to do?

Technology and treasure hunt, we’ll that should be something with GPS, isn’t that something you can assume that people have these days?

After looking into what existed in the market, and even considering if we should try to build our own, I was sort of stuck for at while.

I suspect that Henriette was getting a bit worried, so she sent Mark Wubben to the rescue, and that was great! Mark is probably the coolest guy I’ve ever met, and it’s hard to believe that he’s only 22. Mark is destined for greatness, and I’m humbled by his presence!

I quickly started down an avenue of sending the participants out to research the history of the neighbourhood where the event was to take place, but Mark, in diplomatic terms, told me that that sounded too boring, I instantly agreed, it did sound like a school project didn’t it? I guess my short career as a school teacher had a bad influence on my creativity ;-).

Brainstorm
On October 28th I met with Mark, and he made a couple of important points.

  • The game must not be boring
  • The game should be “hackable”
  • The game should be directed using SMS by the game master

We had a great brainstorming session, and immediately we were turning in the direction of spies, conspiricies etc. Mostly because I instantly made the connection to November 22nd and the mother of all conspiracy theories, since November 22nd is the day of the JFK assassination.

So what we came up with was the concept of a spy-game where you were supposed to find an assassin, take a picture and return with it to the headquarter.

The assassin would be meeting with a contact at an undisclosed location, I thought of Nørrebroparken because it has a “grassy knoll” ;-).

The participitants would be divided into teams, and then sent around in the area looking for codes that, when found, should be relayed to HQ, resulting in another hint about the whereabouts of the assassin.

Planning
On the 8th of November Mark Wubben and I met to investigate the area, and we found several places that would be suitable for waypoints, we decided that Nørrebroparken would be too far away, since we only had two hours for the game, and wanted 5 hints/waypoints.

I didn’t really work too much on the detalis of the game, after the 8th, but when the 22nd of November approached, I suddenly decided that we needed a website to support the game, and what you can whip together in two shakes of a rats tail using Drupal is just amazing, I had a full community site with full geolocation support up and running in a few hours.

Calls for participation
Approx. one week prior to the event, we issued an e-mail with a call for participation, and people were asked to sign-up for the pre-camp event, this was before I had configured the website, so I received a possitive answer from a few people.

Teaser
On the eve of the event, I then sent out this e-mail to the people that had responded to the call for participation:

Dear Agent,

You’ve been selected as a prospect to lead a team at BarCamp Copenhagen.

You will be given a mission that requires that you operate as a field agent from 10am to 11:59am.

Any technology you bring can potentially help you, but you’ll need, at least a camera and a cellphone.

There will be a briefing at 10am on November 22nd @Lygten 16.

Until then you can get updates at the barcamp.dk site, so check back frequently. http://barcamp.dk/content/barcamp-copenhagen-intelligence-agency

If you choose to accept the mission I’ll need your cell-phone number.

Kind regards
Kim Bach aka. K.ox
BCCIA Director

I received commitment from 4 people, I picked them as team-leaders, so that we would have four teams, and now I started building the website, having specific locations geocoded on the website helped me produce nice maps, so all I needed was to finalise the plot.

In the week leading to the event I had enlisted two of my friends to act as agents, and one of them is an experienced role-player so she helped me debug the game, she suggested that I should get rid of the good/bad distinction, and focus on making it much more confusing what was good and bad.

We met the night before BarCamp and decided that the mission should be for the teams to located the whereabouts of an agent, deliver documents, that they should document the handover of the documents, and return to base. What they weren’t aware of was that there was a second agent operating, and that he should steal the documents and disappear.

Hackable game
As mentioned, Mark Wubben tought me the importance of the game being “hackable”, this means that you should be able to bend the rules, so what I came up with was this:

  • Information about the waypoints would be made available on the website once the teams had departed
  • It would be possible to guess the access-codes, and get the hints faster. I choose these numbers for the 5 codes that should be gathered: 13-21-34-55-89 – does that ring a bell? Not? Well it’s the 5 two digit Fibonacci numbers 😉
  • You could get help if you asked for it

The plot
I ended up with a plot where the participants were sent out to locate field agent Szeba, they would be guided by hints that were given to them once they had gone to a waypoint and located the access code and sent it by SMS to HQ

The mission was to hand over some documents to the agent, and return with proof that the documents were delivered to the agent, and return to HQ.

The twist
What the participants didn’t know, was that I had also enlisted another agent, Petrus. The idea was that the agent would steal the documents once they were delivered to agent Szeba.

Game-on
On the eve of the evening I met with agents Szeba and Petrus (aka. Signe and Kim, thank you for helping me, you guys rock).

We went over the plan.

Szeba would be at Nørrebro Station at 11:30 waiting for the documents, Petrus would be lurking, wait for the next train, steal the documents and jump on the train just before it left.

We were ready for the game – mu-ha-ha-ha – it will be GREAT!

Stay tuned for the part two of this where you’ll be told how the game actually unfolded.

The picture that accompanies this article was taken by Karin Høgh, it’s copyright Karin Høgh and she has allowed me to use it here. The picture shows one of my bags!

Ba-Ba-Ba-BarCamp Copenhagen 8.2-Hum-A-Nah-Nah-Hum-A-Nah-Nah

Friday, October 3rd, 2008

Opdateret den 10-oktober-2008.

Vi har nu fundet stedet vi skal være. Det bliver på Københavns Teknisk Skole på Lygten 16, 2400 København NV. At vi har fundet sådan et fantastisk sted, betyder at vi udvider antallet af deltagere fra 50 til 100.

Så skal vi til det igen, for tredie gang i alt, og for anden gang i år, bliver der afholdt BarCamp Copenhagen (applause).

Det eneste der er helt klart på nuværende tidspunkt er at dDet kommer til at foregå i på Københavns Tekniske Skole, Lygten 16, 2400 København NV (doh!), og at det bliver lørdag den 22-november-2008 fra kl. 10:00 til ??.

Hvis du ser videoen nedenfor så lover vi i øvrigt at “blyanterne vil vende tilbage”, hvis vi ikke finder nogle sponsorer. Vi vil gerne holde BarCamp gratis, men også på et vist niveau, så hvis vi ikke finder sponsorer, så må vi skrue ned for ambitionsniveauet, og i januar var vores prop altså nogle blyanter – fine, jo vist – men vi vil så gerne give jer noget endnu bedre.

Reglerne kender i vist efterhånden, ellers kan i læse dem her.

BarCamp handler om deltagelse, så det der gør BarCamp interessant, er DIG. Vær parat til at dele!

Til de første to BarCamp Copenhagen handlede det mest om præsentationer, men i år håber vi at kunne få mere gang i nogle diskussioner, og måske vil vi forsøge os med et mere workshop eller open space lignende format, smid evt. en kommentar hvis du har nogle ideer!

Vi regner med at have plads til 50 100 mennesker deltagere, og vi har allerede nu 31 tilmeldinger.

Så skynd dig at melde dig til ved at redigere wiki-siden på BarCamp.org, eller ved at bruge vores Facebook gruppe.

Ses vi? Det tror jeg nok vi gør!

Læs også:

BarCampCopenhagen: Party for your right to geek

Monday, January 28th, 2008

BarCampCopenhagen LogoAs it might have caught your attention, the second BarCampCopenhagen took place this Friday (25th of January 2008), and there was great energy in the building. It’s evident that there’s a strong interest in having an event like BarCamp in Copenhagen, and it was inspiring, just to try to tap into that energy.

On the practical level, BarCamp was a great success, especially thanks to generousity of Beaconware (Troels, Allan and Kimmy) and of course Toothless Tiger (Henriette and Thomas) and Laura who moderated the “Kangaroo?” sessions, and thanks to the sponsorship from BridgeIT (my employeer), the event could be taken to such a high level, without having to charge the participants.

I must say that I’m amazed by the group of dedicated and interesting people that showed up, this is what they do for a living, but they’re also interested in sharing their ideas openly – thank you all!

To me the greatest moments were that I, finally, got to meet some people, that I’ve been following online, in real life.

If you have to criticise the event a little, I think we had some “growing pains” – in 2006 the event was more intimate, since we could all fit around one table, this meant that we could have more of an “open space” type of event, and that is the format that I prefer.

Civilisation 0.1

I did a presentation – Civilisation 0.1 – a pun on Tor Nørretranders Civilsation 2.0 – and I had some (understatement) difficulty making my points, that most likely had something to do with the fact that I had the wrong audience, since they’re all “believers”. Knowing the audience is, I believe, number one on the list of things to remember when doing a presentation of any kind, so that was sobering.

Since I failed to get my points across, talking about Pyramids, Archs and Fountains, I’ll try to do better here.

My presentation was inspired by this famous quote from Alan Kay:

If you look at software today, through the lens of the history of engineering, it’s certainly engineering of a sort—but it’s the kind of engineering that people without the concept of the arch did. Most software today is very much like an Egyptian pyramid with millions of bricks piled on top of each other, with no structural integrity, but just done by brute force and thousands of slaves.

My argument is that we’ve, so far, been building pyramids, but that we’ve invented the arch.

“The Pyramid”, is current ICT businesses, and their monopolistic pratices
“The Arch”, is “open source” and MM(O)C (Massively, Multiuser (Online) Collaboration)
“The Aqueducts” is the “Internet”
“The fountains” and “Temples” are the “things” we can build using “the arch” and the tremendously powerful tools and technologies we have in our hands.

I also tried to make these points:

  • Basic infrastructure should be free
  • We’re busy building “Pyramids” – using brute force
  • Civilisation is still in beta
  • We actually have the power to change things – get involved
  • The beer isn’t free – it will cost money
  • Join the revolution

Like I said, and this was obvious if you attended, I wasn’t too good at getting these points through, and to me, one of the main ideas of BarCamp, is to throw ideas on the table, even half baked ones, and have them tested, and even shot down.

My ideas was mostly shot down, and I got a “Emperor’s new clothes” type of comment: “To build the aquaeducts that feeds the fountains you already need an arch”, and someone else pointed out, that “something” was missing going from “The Pyramid” to “The Arch”, did it just appear out of the blue? I didn’t really answer that too well, my point is that the technological equivalent of “The Arch” has been/is being invented, now we can go build the aquaeducts and fountains armed with that knowledge.

Christian Schade was the most sceptical, I need people like him to question my ideas, so thank you Christian.

I’ve actually done a lot of thinking about this, basically I’m a strong believer in utopian ideas – they’ re getting a bit old, and others are better at getting them across than me.

I enjoyed the discussion we had afterwards, and I think that I managed to sell some of my ideas. It’s really quite simple, don’t wait for the revolution to happen, get involved. Like I said, this was the wrong audience, since they’re all already involved in the revolution.

My presentation did align itself, almost perfectly, with the two that followed, those of Christian Schade and Tania Ellis.

The Digital Divide

I was very pleased to, finally, meet Christian Schade, a person that I’ve been following for some time. I’ve never met him before, and I only knew him because he, sometime ago, added me as a contact on the online service Jaiku. The way he’s using a microblogging service is very similar to the way I use it, he often posts short messages that only he can understand – like a song that he had some sort of association to.

Christian talked about “the digital divide”, and he started out by stating that the difference between the things he was going to talk about, and the things I talked about, was similar to “the glass is half-full” (me)/”the glass is half empty” (Christian). You could say that I’m the optimist and Christian is the realist.

Christian got his points through, and they’re quite sobering. It’s possible that the younger generation is tech-savy, but they’re basically IT illiterate, yes they know how to use their cellphone, but the Nokia N95 they’re carrying around really is an extremely powerful computer, that they’re just using to TEXT each other.

Since the current trend is that businesses, and the public, use more and more advanced electronic solutions – yes: e-mail qualifies as advanced – IT skills are increasingly important, skills that the educational system isn’t focusing on.

So the digital divide is getting bigger, even in developed countries, and no one seems to care, like Christian pointed out, no one has really seriously looked at the problem with the digital divide, since the Dybkjær report, and when that was issued, they weren’t even sure if the Internet should be the backbone of the “Digital Denmark”.

Of course part of the problem with technology has to do with accessibility, and the general computer really is too complicated to be the basic tool of the digital revolution – no-one should have to know what a firewall and an anti-virus program is…We have a great challenge ahead of us, but no-one seems to care.

I later had a long discussion with Christian, and that was great.

Capitalism with a human face

Tania Ellis at BarCampCopenhagenBarCamp was also graced by Tania Ellis, author of the book “De nye pionerer” (The New Pioneers), and her presentation was about “Social business” – new alliances (oops ;-)) between economics and humanism.

Tania started out by showing a picture of the two choices of careers you’ve had since the 70ies, either you’re the poor, “peace and love” hippie or the greedy business man, but could a third way be emerging? A way where you can merge and/or mix the two, achieving balance and the best of two worlds.

Tania has been giving this a lot of thought, and the examples she found were ranging from the relatively well known (Life Straw), to the “interesting” (Solar Powered Vibrators) to the self-contradictory (Environmentally friendly munitions).

After Christian’s venture into dystopia, Tania presented hope for the future, maybe that is an attribute of the feminine? Afterwards she said that having children certainly helps, something that Christian tried to protest ;-).

I think that Tania managed to put words to my ideas, and present them is a structured manner – the “exercise” of writing a book is probably helpful ;-). Seen as a whole, the pre-dinner presentations by Christian, Tania and me fit extremely well together.

BTW, the splash screen on Tania’s web-site is a quote from Alan Kay. It used to be part of the name of my PowerBook, until I discovered that iTunes Music Store doesn’t like long computer-names, strangely enough the fact that I’ve written about the solution, is the biggest driver of traffic to my blog!

del.icio.us

After these three Kangaroo? tracks, it was time for dinner, and that was just del.icio.us (sorry or soz as I’ve begun to say recently).

Ruby don’t take your love to town

After the break, I decided to stay truer to my Geek roots, and attended the session “Ruby, Rails <meta>?” by Casper Fabricius. This was a great introduction to Ruby. Ruby is definitely very cool – like Neo cool – and I do love interpreted languages. I got a flash-back to the strangest language I’ve ever worked with, APL – an interpreted language that I have mainly used on an IBM mainframe.

One thing I find interesting is the trench-digging, and categorisation of people based on what programming languages they use – with the possible exception of Perl, I haven’t seen a programming language I couldn’t master with relative ease, and I’m, of the conviction that you need to have some general awareness of the different languages and tools that you have at your disposal. If Ruby can get the job done, quicker and faster, you should be allowed to use it.

Unfortunately Denmark is Microsoft country extraordinaire, and .NET is way too dominant. I totally agree with Casper that Reflection in C# is very hard to grasp, within this field Ruby is pure simplicity, and it is just beautiful.

As with all interpreted languages, there are justified performance fears, but if you can deliver solutions quicker, the benefits might overshadow those concerns.

Casper asked the question: so what can you use all this Neo-coolness for? He didn’t really have the time to answer this, but Ruby is being used to build world-class applications.

If you want to get started with Ruby, Casper pitched the web-based Ruby development environment Heroku, and it looks like a good place to start venturing into Ruby coolness. Heroku is in closed beta, but you might be allowed to pass through the Pearly Gates to Ruby coolness, by contacting Casper. [Casper has made me aware (see comments) that Heroku is for Ruby on Rails development, it’s important to distinguish between the two].

Quo-vadis?

The most surprising presentation of the evening, was the presentation by Henrik Biering of the work NETAMIA has done to develop a single-sign-on (SSO) engine, called net-safe. Net-safe is a standards based, plug-able SSO infrastructure, that also contains address validation etc. Running a successful on-line business depends on correct identification of the users, and having valid user data, also means that the users are better behaved.

Henrik knew what he was talking about, based on the experiences of the huge user base of heste-nettet.dk, which he runs. I guess it is obvious, but it really was an eye-opener to me, correct/valid information of users is extremely important, if you want to run a serious web-site.

Everyone in the room was blown away by seeing how polished a product Net-safe is, and when asked how much it had cost to develop it, Henrik answered: hmm, it was something I did together with my son…Amazing!

Embracing the chaos

Henriette talked about how to get businesses to embrace the chaos of the net, it’s a topic she’s writing a book about, and I look very much forward to it.

Engaging the geek warp drive

After all these sessions, I really needed a break, but when Michael Widerkrantz aka. MC, started rearranging the chairs, I just knew that I had to attend.

MC talked about IPv6, and why it’s important. In case you don’t know, IP is the basic communications protocol of the Internet, and the version we’re currently using, has a build-in limit of the number of allowed network addresses, that we’re about to hit, MC said that a recent session of RIPE, estimated that it would happen in less than two years.

I know just a little about networks, but this was mostly over my head, basically I’m sitting somewhere above layer 7, and just want the network to, ahem work, so it beats me why the ISPs just don’t get started rebuilding the infrastructure for IPv6, before it’s too late.

An interesting side-note is that a friend of mine just recently returned from South Africa, and I found out, because her computer acted strangely, that it was because she had been using IPv6 – as seems to be common with developing countries, South Africa is skipping the legacy infrastructure completely, a legacy that will soon hit us, and the entire digital economy, which today is synonymous with the economy.

Thank you

That concluded the official program of BarCamp Copenhagen, and what a great night it was, the air was literally buzzing with energy. Events like this are important, and I hope that this will get people talking and taking similar initiatives.

BarCampCopenhagen: Ça plane pour nous!

Thursday, November 8th, 2007

BarCampCopenhagen Logo
BarCamp wiki / BarCampCopenhagen

Ça plane pour nous! …. Ça plane pour nous! … Ça plane pour nous! … Ça plane pour nous! Nous! Nous! Nous! Nous! Ça plane pour nous! uh-u-u-uh! Ça plane pour nous!

I går holdt 3/4 af folkene bag den næste BarCampCopenhagen, planlægningsmøde.

Planlægningsmødet var rigtig hyggeligt (som videoen vist viser) og hvis i kigger derovre, så er der bonus: det var nemlig også produktivt (som det faktum, at vi “sådan set” er klar, viser).

Først og fremmest fik vi lagt skinnerne, i form af to højglanspolerede spor, der kommer til at hedde:

  • Geeky sh*t
  • Kangagoo?

Temaet for de to spor bliver hhv. et teknisk (Geeky sh*t) og et ikke-teknisk spor (Kangaroo?). Emytlogien for Geeky sh*t skal findes i den forrige BarCampCopenhagen, for Kangaroo? Siger jeg: FGI!

Hvis du vil “svæve” med os, så sig til! Vi har plads til i alt 50, og det tal nærmer vi os, hvilket vi er benovede over – TAK for interessen.

Ellers har vi brug for stole, sponsorer (mad, drikkevarer, t-shirts, wi-fi udstyr, gaver) og talere (vi er sådan ca. halvt besat).

Næste BarCampCopenhagen afholdes den 25-januar-2008 hos Beaconware, Gl. Kalkbrænderivej 10, kld. 2100 kbh Ø. BarCampCopenhagen afholdes i overensstemmelse med retningslinjerne for afholdelse af en BarCamp, men sådan generelt er de:

The Rules of Bar Camp

  • 1st Rule: You do talk about Bar Camp.
  • 2nd Rule: You do blog about Bar Camp.
  • 3rd Rule: If you want to present, you must write your topic and name in a presentation slot.
  • 4th Rule: Only three word intros.
  • 5th Rule: As many presentations at a time as facilities allow for.
  • 6th Rule: No pre-scheduled presentations, no tourists.
  • 7th Rule: Presentations will go on as long as they have to or until they run into another presentation slot.
  • 8th Rule: If this is your first time at BarCamp, you HAVE to present. (Ok, you don’t really HAVE to, but try to find someone to present with, or at least ask questions and be an interactive participant.)

by Tantek Çelik as parodied from The Rules of Fight Club.

BarCamp Copenhagen November 2006: Adopt a rabbit

Sunday, November 19th, 2006

So the very first BarCamp Copenhagen took place this Friday, and it was great, I went home with new ideas and confidence that my own ideas aren’t “completely off the meter”.

I didn’t really know the format of BarCamp, other than what Henriette Weber had told us in the invitation, but I think we did quite well, and all the participants had something to bring to the table.

I suppose that the other participants will write about their respective subjects, but I’d say that the GEEK factor was VERY high, with subjects ranging from marketing to blood donation over the “new new isn’t the new but the old”, which, by magic, was a recurring theme in three of the presentations, including my own.

Henriette Weber talked about marketing, and an idea that she had, she’s actually tired of the “new new”, e.g. viral marketing which she thinks is nothing but “old-school marketing”.

Peter Brodersen presented his simple and brilliant Google Maps application, findvej.dk.

Frederik talked about how to bridge the gap between business and technology, they rarely speak the same language. That could have been an interesting discussion, but I was too busy documenting what was going on the IRC channel, that right now seems to have been lost in the black bit hole, next time I suggest that we use iChat or Skype.

Karin Høgh presented a great list with 14 items on how to please your podcaster, basically they need encouragement, comments and donations to keep doing what they’re doing, so if you listen to a podcast, remember to please the people that are producing it.

Olle talked about the new and the old, and that put us on a track where we discussed programming languages, and Karin mentioned that she once had taken a course in Java programming…What a waste for the world, and her. She actually thought that programming languages were something akin to a real language, so she was surprised that it was basically mathematics. This started a track where we discussed the old Knuth paradigm of computer programming as an art form, vs. the current predominant paradigm, where computer programming is seen as a science.

Now it was my turn, and I also talked about the old and the new, we’re currently tied to our desktops, laptops, mobile devices. What if we could have dedicated hardware that could help strengthen and build a community, and this brought me from the visionary Minitel to the equally visionary Wired Rabbit – or “Lapin Communicant”, the Nabaztag from Violet – The smart object company. J’ai vu le futur et le futur étiez Violet.

I’m trying to build a Danish Nabaztag community site, Nabz.dk, but I’m managed to kill it with embedded PHP code, and my “man” is too busy at the D3 Expo to help me.

Here’s my presentation: Adopt a rabbit (1.4MB Open Document Format).

Now we took a break to go get something to eat.

After the break we went into a more free format.

Thomas wanted to discuss how to utilise cell phones for more than texting and voice, well this was not your typical audience, so we all surfed the web on mobile devices. My personal favourite mobile web applications are Google over WAP (http://www.google.com). Google over WAP is brilliant because it utilises Google cache to serve pages optimised for mobile devices, and it works like a dream, even with hyperlinks. Next is Gmail over XHTML (http://m.gmail.com), now I’m as mobile as I ever want.

I also mentioned my traditional collaboration project Æbletræet, where we’ve build a sizeable knowledge base of Apple and Macintosh related subjects using a wiki based on MediaWiki. This has been great being involved in, because you can “hype” each other – when somebody writes an article you get inspired to improve it, and/or write your own. Like one of the comments reads IRC+Kim Bach=Inspiration.

I also mentioned how we’re using MediaWiki combined with Google Maps, to visualise the location of volunteers and users in Hjemmelektiehjælpen – a volunteer project, in collaboration with the Danish Refugee Council (Dansk Flygtningehjælp). We’ve actually worked with the developer of the MediaWiki Google Maps extension to improve it.

Morten is venturing into GEEKDOM as well, he talked about how to improve the Drupal administration interface with standard Tango icons, what a remarkable and simple idea, for a geekstradionare comme moi, I have few problems navigating the Drupal admin interface, but after I went home I could see how right Morten is.

Finally Christian engaged the geek warp drive, first he talked about the perfect match RSS and XMPP is. And you know what? Nabaztag understands XMPP!

But Christian also had a surprise, and I guessed it a Simon game! WOW, I just love that. He made a historical account of the start of the gaming industry, and with the Nintendo Wii, Nabaztag etc. it’s like we’re coming full circle game play and plain fun is important once again.

Christian ended by pitching blood donation! A noble cause, he felt that he need some counterweight to my shameless pitch of Nabaztag.

“Geeky shit” as morten.dk said…Indeed!

Thank you Henriette! Looking forward to the next BarCamp Copenhagen. I think the attendance was about right. Yes it was sad with the late cancelations, but if we’d been more people, we’d had too little time to go into the discussions. I love the open space format, but we sometimes we need to respect the “speaking order”.

Only the real is unreal » Blog Archive » BarCamp Copenhagen Video no. 2

Monday, November 13th, 2006

Only the real is unreal » Blog Archive » BarCamp Copenhagen Video no. 2

Henriette is getting nervous. Come on! When organising ANYTHING, the biggest problem is setting the date and the venue, then things happen (almost) by magic.

I’ve offered to bring my projector, now I wonder it there’s any electricity at the venue?

Anyway, if there’s anything further I can do to help, give me a shout-out!

BarCamp / BarCampCopenhagen

Wednesday, November 1st, 2006

BarCamp / BarCampCopenhagen

I just signed up for the first BarCampCopenhagen.

Might prove interesting for a co-creationist – hey is that a new word – like myself…I’m considering bringing some rabbits…YES! I mean it…A physical rabbit!

The very first BarCampCopenhagen will take place on November 17 at 17 o’clock.

The basis of BarCamp is sharing – which means that you have to bring a demo or do a talk about something you are interested in. Maybe show off your newest idea? Anything is possible as long as you contribute.

* Maybe people, who are going to do a talk could put a quick note at this page, writing what they’re going to talk about? Even if it’s not completely settled.

NB: BarCamp Copenhagen is going to be held in English, because we have foreign guests *s*

BarCampCopenhagen is initiated by Toothless Tiger aka. Henriette Weber Andersen and Thomas Kristiansen.