From #twehab: Day Three: Hvordan synes du selv det går? Time To Go Cold Twurkey!

October 23rd, 2009

Still happy about my twitter selfhelp tool that Rasmus wrote, but hvordan synes jeg så selv det går? If the aim was to cut down on my tweeting, it’s not going well, the habit is under control, and I’m not just, mindlessly sharing, RTing etc. like I did on Saturday.

I’ve been focusing my tweeting, today the topics were #spc09 the SharePoint Conference 09 in Las Vegas, and it was wonderful to latch on the energy of that hastag, and #Kindle since I have one sitting right next to me right now.

Today will be different, there WILL be a 24 hour radiosilence starting no…ahem soon ;-) , see you on the other side.

Kim “Cold Twurkey” Bach

From #twehab: Hi! My name Is Kim “Twinehouse” Bach and I’m out of #twehab

October 22nd, 2009

There’s too much going on on twitter for me stop engaging in the conversation, I recommend that you unfollow me if you’re on a low bandwidth device, you can befriend me on Facebook instead.

Yeah I grabbed the cool URL! http://www.facebook.com/kim.bach

Kind regards

Kim “Twinehouse” Bach

ps. My Amazon Kindle is waiting for me at the DHL Warehouse, it arrived yesterday, but it’s one expensive little number, an extra $150 in customs. OUCH!

Superlative?

October 18th, 2009

Stay while I recount the crazy TF2 kill I managed yesterday, my friends.
I’ll spare you my dream then…Nah…Thugs were trying to kill me because they didn’t like that I tried to stop them from killing dogs, for fun, by wailing like a ghost. A kid in the supermarket wouldn’t stop his lift, just kept on going, sliding me through the aisle, eventually dropping the load. The he gave me two bananas that began morphing into a potted plastic flower that spewed some nasty stuff, I told him that I hoped he had to cover the damages from his allowance! BAD! BAD! Kid – ugly too, a nasty redheaded geek with glasses and pimples. That’s when I woke up – thank God!

The comic-stip is from the wonderful xkdc, this one really hit home, and I’ve been waiting for the chance to use it a blog post.

The Perfect Gentleman

October 10th, 2009

Creepy

OK, I need your advise.

An attractive, rather thrashed, woman walks up to me asking for directions to a bar, I find it using my tech-wizardry, she MUST have known where it was, she claimed that she had lived in that street, I wished her a pleasant night, and we went our seperate ways.

I now see that there were several other doors I could have choosen:

1. Showed her the way
2. Asked if I could join her
3. Suggested that we went somewhere else

Did I choose the right door, in post-cog I think that I should have tried door number 3, I was high on culture from last nights Kulturnat event, and there are several places that are better suited for spirtual encounters than Wessels Kro.

ps. I think that I should have, at least, tried door number 1, it would have let to the possibility of choosing the other two. Hey I might finally be getting the rules if this game, it is a very strange game, and I thought the only way to win is by not playing http://www.kimbach.org/2009/06/28/game-theory/

pps. Suggesting that you go “somewhere else”, is much like saying you want to “park the car” – I should have picked door #1.

Cross posted to facebook: http://www.facebook.com/note.php?note_id=153324064892

الآن! خدمة الحوار المباشر للدخول في الإسلام بالإنجليزية

April 10th, 2009

Eftertanke 2.0

April 10th, 2009

Du havde ret far – basen er det vigtigste, jeg er sådan en klaphat at jeg skulle gå sådan en omvej for at forstå det.

Today is #talkhttpday

April 4th, 2009

Yes, today I’m going to talk HTTP instead of shit.

This post will be updated throughout the day

https://twitter.com/timeline/home#search?q=%23talkhttpday
http://en.wikipedia.org/wiki/HTTP
http://www.w3.org/Protocols/

HTTP/1.1 200

The fun thing is that this little game started on Facebook, right now I’m using a combination of Facebook and Twitter to co-create the revolution of the mellemrumssingularitet .

ps. it’s unfortunate that I have to use twitter and facebook, because Jaiku can do it all…

http://www.jaiku.com/channel/talkhttpday

Happy Fifth Blogaversary – I brought the noise!

February 16th, 2009

Joy Of Tech - Stop Googling YourselfYesterday the 15th of February 2009, marked the fifth year of me being a blogger. Technically I’ve had an Internet presence since 1999, but it’s the moment when I started using the service “blogger”, I count as the beginning of my “career” as a blogger.

My first real blogpost was a short “review” of the KRAFTWERK! concert in K.B. Hallen in 2004, which was fantastic:

Mass for the deities of techno

KRAFTWERK! – much better than expected – revelation that they’re such a live act – the bass made the doors flap. Bow to the funky devils aus Deutschland. Seems that I miss my techno

I think I was quite uncertain as to what to write in that entry, I knew I had no readers, and it is documented in the later entries that I had some doubts as to how wise it was to engage in publishing to the Internet.

Even though I started blogging in 2004, it wasn’t until autumn 2005 I really started blogging under the http://www.kimbach.org handle. With real blogging, I’m referring to fact that I transcended the diary format.

Looking back I’m pretty satisfied with my blog, and it’s great to have this assisted memory, it’s like a locker of fragments.

One sobering fact is that the biggest drivers of traffic to my blog remains the article about the 5002 error in iTunes and the article that contains a photo of chalk art by Julian Beever, which is heavily copied and hotlinked.

I’m most proud of some of my articles about technology where I’m blasting the monopolies, especially this one:

Net Wars Episode VI: Return of the Jedi

I’m also very satisfied with the concert reviews I’ve published, especially these:

Review: Woman power – Beyoncé gave the “Green Light” and other “coincidences”
Review: Natacha Atlas Acoustic Ensemle – The “real” Madonna was in Copenhagen

My blogpost about the Ungdomshus summed up my feelings about it:

Automonotoni – ‘Ungeren’ er en idé

911 is another important topic, and I feel like that event really has been the inspiration behind much of the activities I’m engaged in today. My favourite article concerning 911 is this one:

The Church doesn’t have Wi-Fi

Originally the topic of my blog was technology, but I can see from the tag-cloud, that the technology tag is shrinking, and the “kim bach” tag is growing, kimbach.org is increasingly about me, which is the way I want it to be.

In the colophon I’ve also summarised my personal goals:

Become:

Better at writing – so I can write a novel or maybe become a journalist

Better at reading – so I can have the patience to read Kierkegaard

Better at photography – so I dare to publish a photography book

Better at teaching – so I can help the kids in Mjølnerparken and elsewhere even more

To sum up: I work towards being able to make a living doing some, or all, of these things.

Since 2004 I’ve actually worked professionally as a teacher, and the only field I haven’t made progress in, is reading, so that will be a focus point in the future. I think some of my articles shows some journalistic merit, but I doubt that I’ll ever be able to make a living from it. I think I’ve become a better photographer, again I’m probably not going to be able to make a living from photography.

Stop googling yourself…

If you googled “kim bach” in june 2005, you had to browse to page 25, now I’m a bit easier to locate due to all the noise I’ve been making over the past five years. The result is that I’ve made lots of new friends in real life, had tremendous fun, organised events, been an activist. All in all: being active in the blog-community has changed my life, and helped me reach my personal goals so:

Thank you all, and sorry to disappoint you, but I’m not done making noise!

The image that accompanies this article is from the wonderful comic Joy of Tech, it’s copyright Nitrozac & Snaggy, I’m hoping that the use here falls under “fair use”. Please support Joy of Tech by buying merchandise from their website.

Rubadub

February 9th, 2009

Kim Bach
07/02/09 09.46
(måske ikke i dette tilfælde)
09/02/09 21.27

congratulations
09/02/09 21.27

(hung-over? var du på Rubadub Søndag Nat?)
Eternal Adventuress
09/02/09 22.23
ja
Kim Bach
09/02/09 22.23
cool
09/02/09 22.24

dancehall på en søndag er vist over mine evner
Eternal Adventuress
09/02/09 22.24
jeg fik at vide at jeg dansede som en 25-årig
09/02/09 22.24

ham jeg dansede med troede først at jeg var 32 da han så mig ude i lyset
Kim Bach
09/02/09 22.25
hæ fedt nok. det er gået ned ad bakke for mig, det er 5 år siden jeg dansede som en 25 årig, nu er det vist en 55 årig
09/02/09 22.28

(hmm…journalisten siger nu at der BLEV sagt “Perle”…)

BarCamp Copenhagen 8.2: BarCamp Copenhagen Intelligence Agency – Part I

November 28th, 2008

BarCamp Copenhagen 8.2 - one of my bagsBarCamp Copenhagen 8.2 on the 22nd of November 2008 is over, THANK YOU SO MUCH for being such a great crowd.

I’d like to extend a special thank you to the sponsors (Signal Digital, Københavns Erhvervs Akademi, Nabz.dk, basementcopenhagen and Toothless Tiger), Ras Bolding and our fabulous team Henriette Weber, Thomas Kristensen, Anders Bendix, Troels Wittrup, Benjamin Wendelboe, Laura Kiralfy and Mark Wubben – you ALL rock, and you KNOW it!

BTW! We’re trying to build a community site at barcamp.dk, so check back often for updates

Pre-camp game
I’m a 3 time veteran of BarCamp Copenhagen, and this time I had multiple roles, primary Henriette challenged me to host a pre-camp game, and this article is focusing on how that unfolded.

My roles were these:

  • Co-organiser
  • Co-host
  • Host of pre-camp warm-up – hmm, it was freezing wasn’t it – event
  • Co-sponsor through Nabz.dk – reseller of the Nabaztag
  • Speaker (accept my sincere apologies for that disaster of a session, but I did learn some important Xcode/Interface Builder tricks)
  • Webmaster at barcamp.dk

Phew! I think that’s about it, no wait, I also found time to be a participant!

“Un-conference”
For those of you not familiar with the concept, BarCamp Copenhagen is part of the world-wide phenomenon BarCamp, and can best be described as a conference with a twist, a so-called un-conference.

I’ll try to illustrate the differences between a conference and BarCamp below.

Conference

  • The list of speakers usually is announced and scheduled
  • Active participation is neither required nor the norm
  • Speakers are invited and often payed
  • Attendees usually pay a fee

BarCamp (un-conference)

  • The list of speakers and the schedule is made up just before the camp starts
  • The audience is expected to participate actively
  • Speakers are volunteering, and access is only limited by the number of presentation slots

Technological treasure hunt, huh?
My major contribution to BarCamp Copenhagen 8.2 was being organiser of the pre-camp warm up.

As mentioned, the task of organising a pre-camp warm-up was given to me by Henriette Weber, she had envisioned a “technological treasure hunt”, and I immediately jumped at the chance, but what to do?

Technology and treasure hunt, we’ll that should be something with GPS, isn’t that something you can assume that people have these days?

After looking into what existed in the market, and even considering if we should try to build our own, I was sort of stuck for at while.

I suspect that Henriette was getting a bit worried, so she sent Mark Wubben to the rescue, and that was great! Mark is probably the coolest guy I’ve ever met, and it’s hard to believe that he’s only 22. Mark is destined for greatness, and I’m humbled by his presence!

I quickly started down an avenue of sending the participants out to research the history of the neighbourhood where the event was to take place, but Mark, in diplomatic terms, told me that that sounded too boring, I instantly agreed, it did sound like a school project didn’t it? I guess my short career as a school teacher had a bad influence on my creativity ;-) .

Brainstorm
On October 28th I met with Mark, and he made a couple of important points.

  • The game must not be boring
  • The game should be “hackable”
  • The game should be directed using SMS by the game master

We had a great brainstorming session, and immediately we were turning in the direction of spies, conspiricies etc. Mostly because I instantly made the connection to November 22nd and the mother of all conspiracy theories, since November 22nd is the day of the JFK assassination.

So what we came up with was the concept of a spy-game where you were supposed to find an assassin, take a picture and return with it to the headquarter.

The assassin would be meeting with a contact at an undisclosed location, I thought of Nørrebroparken because it has a “grassy knoll” ;-) .

The participitants would be divided into teams, and then sent around in the area looking for codes that, when found, should be relayed to HQ, resulting in another hint about the whereabouts of the assassin.

Planning
On the 8th of November Mark Wubben and I met to investigate the area, and we found several places that would be suitable for waypoints, we decided that Nørrebroparken would be too far away, since we only had two hours for the game, and wanted 5 hints/waypoints.

I didn’t really work too much on the detalis of the game, after the 8th, but when the 22nd of November approached, I suddenly decided that we needed a website to support the game, and what you can whip together in two shakes of a rats tail using Drupal is just amazing, I had a full community site with full geolocation support up and running in a few hours.

Calls for participation
Approx. one week prior to the event, we issued an e-mail with a call for participation, and people were asked to sign-up for the pre-camp event, this was before I had configured the website, so I received a possitive answer from a few people.

Teaser
On the eve of the event, I then sent out this e-mail to the people that had responded to the call for participation:

Dear Agent,

You’ve been selected as a prospect to lead a team at BarCamp Copenhagen.

You will be given a mission that requires that you operate as a field agent from 10am to 11:59am.

Any technology you bring can potentially help you, but you’ll need, at least a camera and a cellphone.

There will be a briefing at 10am on November 22nd @Lygten 16.

Until then you can get updates at the barcamp.dk site, so check back frequently. http://barcamp.dk/content/barcamp-copenhagen-intelligence-agency

If you choose to accept the mission I’ll need your cell-phone number.

Kind regards
Kim Bach aka. K.ox
BCCIA Director

I received commitment from 4 people, I picked them as team-leaders, so that we would have four teams, and now I started building the website, having specific locations geocoded on the website helped me produce nice maps, so all I needed was to finalise the plot.

In the week leading to the event I had enlisted two of my friends to act as agents, and one of them is an experienced role-player so she helped me debug the game, she suggested that I should get rid of the good/bad distinction, and focus on making it much more confusing what was good and bad.

We met the night before BarCamp and decided that the mission should be for the teams to located the whereabouts of an agent, deliver documents, that they should document the handover of the documents, and return to base. What they weren’t aware of was that there was a second agent operating, and that he should steal the documents and disappear.

Hackable game
As mentioned, Mark Wubben tought me the importance of the game being “hackable”, this means that you should be able to bend the rules, so what I came up with was this:

  • Information about the waypoints would be made available on the website once the teams had departed
  • It would be possible to guess the access-codes, and get the hints faster. I choose these numbers for the 5 codes that should be gathered: 13-21-34-55-89 – does that ring a bell? Not? Well it’s the 5 two digit Fibonacci numbers ;-)
  • You could get help if you asked for it

The plot
I ended up with a plot where the participants were sent out to locate field agent Szeba, they would be guided by hints that were given to them once they had gone to a waypoint and located the access code and sent it by SMS to HQ

The mission was to hand over some documents to the agent, and return with proof that the documents were delivered to the agent, and return to HQ.

The twist
What the participants didn’t know, was that I had also enlisted another agent, Petrus. The idea was that the agent would steal the documents once they were delivered to agent Szeba.

Game-on
On the eve of the evening I met with agents Szeba and Petrus (aka. Signe and Kim, thank you for helping me, you guys rock).

We went over the plan.

Szeba would be at Nørrebro Station at 11:30 waiting for the documents, Petrus would be lurking, wait for the next train, steal the documents and jump on the train just before it left.

We were ready for the game – mu-ha-ha-ha – it will be GREAT!

Stay tuned for the part two of this where you’ll be told how the game actually unfolded.

The picture that accompanies this article was taken by Karin Høgh, it’s copyright Karin Høgh and she has allowed me to use it here. The picture shows one of my bags!